Subject Descriptions - Subject Information


Calendar: 2017 Postgraduate
Faculty: Faculty of Engineering and Information Sciences
Department: School of Computing and Information Technology


Subject Information
Subject Code ISIT943
Subject Name Programming for Social Innovation
Credit Points 6
Pre-Requisites None.
Co-Requisites None.
Restrictions None.
Equivalence None.
Assessment Assessment Tasks: 40% Final Exam: 60%
General Subject Yes.
EFTSL (Non Weighted) 0.125
Non Weighted Student Contribution Amounts
Commonwealth Supported (HECS) Students Only
Pre-1997 Pre-2005 Post-2005 Post-2008 Post-2009 Post-2010
$ 1131  $ 1131  $ 1131  $ 1131  $ 1131  $ 1131 
Weighted Student Contribution Amounts  
Work Experience No
Tutorial Enrolment Information None.

Subject Availability
Session Spring  (24-07-2017 to 16-11-2017)
Campus Wollongong
Delivery Method On Campus
Instance Name Class 1
Course Restrictions No restrictions
Contact Hours 2hr lect, 2hr lab
Lecturer(s) and
Cons. times
Reza Zamani
Coordinator(s) and
Cons. times
Reza Zamani
Instance Comment  
Census Date 31-08-2017

Subject Description
This subject focuses on development for the purpose of interoperability and user-generated content. It discusses how web-based systems improve the fabric of the society by effectively bringing people together and facilitating their active communication. The subject covers the analysis, design and development of applications, which allow users to interact and collaborate with each other through using embedded databases. The subject also teaches the student how to use the Application Programming Interfaces (APIs) provided by social networks in opening their sites to developers. In developing applications with user-generated content, both client-side and server-side scripts as well as database manipulation and web security issues are emphasized.


Subject Learning Outcomes
On successful completion of this subject, students will be able to:
1. Develop applications for the purpose of interoperability;
2. Analyse, design, develop and evaluate applications with user-generated content;
3. Build interoperability and capability of handling user-generated content to applications;
4. Employ databases with user-generated applications;
5. Employ Application Programming Interfaces (APIís) provided by social networks to developed applications.
6. Identify and resolve security issues involved with applications.


Textbook Information

Text book information is available via the UniShop website:



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