Subject Descriptions - Subject Information


Calendar: 2018 Undergraduate
Faculty: Faculty of Law, Humanities and the Arts
Department: School of the Arts, English and Media


Subject Information
Subject Code BCM 300
Subject Name Game Making
Credit Points 6
Pre-Requisites 36 cp at any level
Co-Requisites None.
Restrictions None.
Equivalence DIGC201 DIGC310
Assessment 1. Blog Posts 40% 2. Game Pitch Presentation 20% 3. Project Dossier 40%
General Subject No.
EFTSL (Non Weighted) 0.125
Non Weighted Student Contribution Amounts
Commonwealth Supported (HECS) Students Only
(Note: 2018 Maximum student contribution amounts revised 18 December 2017)
Pre-1997 Pre-2005 Post-2005 Post-2008 Post-2009 Post-2010
$ 805  $ 805  $ 805  $ 805  $ 805  $ 805 
Weighted Student Contribution Amounts
Commonwealth Supported (HECS) Students Only
Course
1771-Bachelor of Laws (Honours) (Direct Entry)
1777-Bachelor of Laws (Direct Entry)
1827-Bachelor of International Studies - Bachelor of Laws
1845-Bachelor of Information Technology - Bachelor of Laws
1852-Bachelor of Business Information Systems - Bachelor of Laws
329-Bachelor of Economics and Finance-Bachelor of Laws
336-Bachelor of Science (Psychology) - Bachelor of Laws
340-Bachelor of Arts - Bachelor of Laws
351-Bachelor of Laws (Honours)
760-Bachelor of Communication and Media Studies - Bachelor of Laws
770-Bachelor of Laws (Graduate Entry)
771-Bachelor of Arts - Bachelor of Laws
771H-Bachelor of Arts - Bachelor of Laws
772-Bachelor of Creative Arts - Bachelor of Laws
773-Bachelor of Commerce - Bachelor of Laws
774-Bachelor of Mathematics - Bachelor of Laws
775-Bachelor of Science - Bachelor of Laws
775H-Bachelor of Science - Bachelor of Laws
775M-Course information not Found
776-Bachelor of Computer Science - Bachelor of Laws
778-Bachelor of Information and Communication Technology-Bachelor of Laws
779-Bachelor of Engineering - Bachelor of Laws
858-Bachelor of Journalism - Bachelor of Laws
Work Experience No
Tutorial Enrolment Information None.

Subject Availability
Session Autumn  (26-02-2018 to 21-06-2018)
Campus Wollongong
Delivery Method On Campus
Instance Name Class 1
Course Restrictions No restrictions
Contact Hours 3hr seminar per week
Lecturer(s) and
Cons. times
Christopher Moore
Coordinator(s) and
Cons. times
Christopher Moore
Instance Comment  
Census Date 31-03-2018

Subject Description
In this subject, students will investigate the contemporary conditions and dynamics of professional careers in the digital and analogue game industries. We focus on innovation, entrepreneurship and high-level critical and creative thinking through the preparation and delivery of a viable commercial game product. The subject enhances the acquisition of digital literacies and professional creative practice through board game development. Students will develop communication and practical production skills including rapid prototyping and playtesting by pitching, designing, producing and reporting on playable games during the session.


Subject Learning Outcomes
On successful completion of this subject, students will be able to:
1. Acquire an advanced understanding of games through sophisticated critical research and analysis of relevant game industry practices
2. Effective presentation of a detailed game pitch outlining the scope of development
3. Demonstrate ability to report on the processes involved in the creative industry practices of game pitching, prototyping, playtesting and production


Textbook Information

Text book information is available via the UniShop website: